![]() Players are always checked in order, so as long as one player remains a valid candidate later players will not be checked.ĭuring a siege, 20 attempts are made to spawn a zombie over the course of 3 seconds. If all ten attempts fail, the entire siege attempt fails, but another siege may be attempted on the next game tick. If that succeeds in finding a valid zombie spawning point, the siege is started at the chosen starting point. Ten attempts are made to choose a random siege starting point: first, a point 32 blocks away from the player in a random horizontal direction is chosen, and then a location is chosen (as described below) as if to spawn one zombie. However, inclement weather can allow siege start attempts to continue well past dawn since it reduces the sky light level.Ī player is a candidate for a siege if they are in a village and that player is not in spectator mode or in a biome with the without_zombie_sieges tag. Specifically, the siege attempt is abandoned when the sky light level reaches 12. ![]() If a siege is to occur, attempts are made each tick to start the siege until either a siege is successfully started or the sun rises. At midnight each night (tick 18000 in Minecraft time), there is a 10% chance for the game to attempt a zombie siege that night.
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